The Bingo cards are colour coded to match the various levels of learning, starting at the beginning with practising the letters of the alphabet while playing Bingo. As you can see from the contents of the Bingo cards, the learning skills increase with each level.
Note: damaged products are non-refundable or returnable.
This BINGO is a helpful accompaniment to the Learning Language Arts Through Literature programme (LLATL)The BINGO cards are colour, and skill level, matched to LLATL.
Age: 6+
Players: 1-4
Play Time: 10+ minutes
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]]>A fun way to teach your children is by using the age-old game and rules of Bingo.
The Bingo cards are colour coded to match the various levels of learning, starting at the beginning with practising the letters of the alphabet while playing Bingo. As you can see from the contents of the Bingo cards, the learning skills increase with each level.
This BINGO is a helpful accompaniment to the Learning Language Arts Through Literature programme (LLATL)
The BINGO cards are colour, and skill level, matched to LLATL.
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]]>The post Harvest Island appeared first on Oikos Online Store.
]]>2–4 Players | 30 Min. | Ages: 12+ |
At the intersection of northeastern and southeastern Asia, there exists an unusual island called Formosa. Throughout this wonderful landscape, mountains, plains, and hills of all shapes and sizes exist under a subtropical environment especially optimal for growing fruits. In fact, fruits are available for harvest every season on this island and with the proper cultivation, delicious crops can be produced throughout the year.
In Harvest Island, players take on the role of cultivators, sowing seeds in different types of fields under varying weather conditions in order to maximise their harvests. Using the knowledge gained from weather forecasting, players must harvest their crops at the proper time in order to become the best cultivator the land has ever seen!
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]]>The post Kitchen Rush appeared first on Oikos Online Store.
]]>2–4 Players | 20-60 Min. | Ages: 8+ |
The world of gastronomy awaits! As a team of new restaurant owners, players must work together efficiently to make their gastronomic endeavour a success. They will have to use only the finest ingredients, season with the freshest herbs and avoid keeping their guests waiting – only then their restaurant will prosper.
Kitchen Rush is a cooperative real-time worker placement game that evokes the feel of a busy kitchen by using hourglasses as workers. While all play simultaneously, and time is limited, every action in the game – from cleaning plates to serving dishes – requires time. Coordination, discussion, and staying on top of all tasks is the key to success in Kitchen Rush. However, since nobody is born a star chef, the game teaches players all rules through 8 increasingly difficult scenarios, and allows them to upgrade their restaurant with parts of the modular game board along the way. At the same time this allows players to scale the game’s difficulty to their liking.
111 Cards
108 ingredients
8 game board pieces
4 player boards
1 magnet board
10 hourglasses
1 bag
56 spices
35 coins
22 plates
17 markers
instructions
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]]>The post Hopp und Hui! appeared first on Oikos Online Store.
]]>*click the gear on the bottom right of the video window for English subtitles
2–4 Players | 20 Min. | Ages: 3+ |
Little garden gnomes love to come play in the sandbox in the evening once the children have gone to bed, and in Hopp und Hui! you get to take them on the slide and — best of all — find the colourful children’s toys in the sandbox.
1 Slide
20 Toys in 4 Colours
4 Pliploms in 4 Colours
1 Eye Dice
1 Number Dice
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]]>A clever mix of mechanisms and a beautiful 3D setup, plus audio clues mitigating the memory factor and giving equal chances to kids and their older siblings or parents – all of this makes Honey not only sweet but delicious.
In KONOS Volume 3: There is a unit on Cooperation and within that is the topic of bees. We hope you will find this game a lot of fun to accompany that.
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]]>2–4 Players | 15-25 Min. | Ages: 5+ |
This video shows a few games but the first 1:20 minutes is showing this game, Honey. The video is in German so that is very nice for German speaking families but for those who do not speak or understand German the video ‘shows’ how the game plays and the rule book is also clear.
Lots of busy bees, flying from one flower to the next, in search of nectar to make their delicious Honey. In the game nectar drops are distributed to different flowers more precisely the drops are dropped in a tube under each flower. Players have to remember which flower has how much nectar to be able to collect a lot. But even if they are not sure, every time nectar is dropped into a tube they can hear if a drop of nectar falls into an empty tube, or onto few or many other drops, thus giving them an audio clue to lucrative flowers. In a second step they move from flower to flower, collect the drops and try to fill their personal honey jar first, to win the game.
A clever mix of mechanisms and a beautiful 3D setup, plus audio clues mitigating the memory factor and giving equal chances to children and their older siblings or parents – all of this makes Honey not only sweet but delicious.
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]]>The post Celtic appeared first on Oikos Online Store.
]]>2–4 Players | 40-60 Min. | Ages: 8+ |
The Celtic Lord of the Wetterau is looking for a successor. To prove themselves worthy, players have to travel the region and trade with neighbouring tribes. Each turn they have to perform one movement with their family members – other players at their starting location can decide to join them. While some locations allow to collect goods, others have to be visited to fulfil goal cards which grant influence (victory points). The game ends immediately once a player fulfilled five goal cards or chooses to reveal that they’ve collected one good of every kind. Players then tally up their points and the most influential Celt wins.
Celtic is an easily accessible family game for 2 to 4 players aged 8 and up. Quick turns, that allow inactive players to profit, make for a light tactical game without downtime.
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]]>The post Wingspan appeared first on Oikos Online Store.
]]>1–5 Players | 40-70 Min. | Ages: 10+ |
Wingspan is a medium-weight, card-driven, engine-building board game from Stonemaier Games. It’s designed by Elizabeth Hargrave and features over 170 birds illustrated by Natalia Rojas and Ana Maria Martinez. (Northern Hemisphere region birds)
You are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors—seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth:
The winner is the player with the most points after 4 rounds.
• 170 unique bird cards (57x87mm)
• 26 bonus cards (57x87mm)
• 16 Automa cards (57x87mm)
• 103 food tokens
• 75 egg miniatures
• 5 custom wooden dice
• 5 player mats
• 1 bird feeder dice tower
• 2-piece Game Trayz custom tray
• 1 goal mat
• 8 goal tiles
• 1 first-player token
• 40 action cubes (8 per player)
• 1 score pad (50 sheets; 1 sheet used for all players each game)
• 3 rulebooks
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]]>Players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets.
This game has become a top favourite in many households.
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]]>2–4 Players | 15-30 Min. | Ages: 6+ |
Ticket to Ride: First Journey takes the gameplay of the Ticket to Ride series and scales it down for a younger audience.
In general, players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets. In more detail, the game board shows a map of the United States with certain cities being connect by coloured paths. Each player starts with four coloured train cards in hand and two tickets; each ticket shows two cities, and you’re trying to connect those two cities with a contiguous path of your trains in order to complete the ticket.
On a turn, you either draw two train cards from the deck or discard train cards to claim a route between two cities; for this latter option, you must discard cards matching the colour and number of spaces on that route (e.g., two yellow cards for a yellow route that’s two spaces long). If you connect the two cities shown on a ticket with a path of your trains, reveal the ticket, place it face up in front of you, then draw a new ticket. (If you can’t connect cities on either ticket because the paths are blocked, you can take your entire turn to discard those tickets and draw two new ones.)
The first player to complete six tickets wins! Alternatively, if someone has placed all twenty of their trains on the game board, then whoever has completed the most tickets wins!
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]]>The post Timmy im Zoo appeared first on Oikos Online Store.
]]>New adventure with Timmy: He goes to the zoo and it is time to feed the animals! Together with Timmy, the players visit the different enclosures and feed the animals with their favourite food. The double sided game board with a 3D structure offers both a land and a water side full of cute, child-friendly illustrations.
The game board of Timmy im Zoo is embedded in the bottom of the box and shows four different animals waiting to be fed with their mouths open. Each player has a matching food piece for each animal. The dice decide which food may be fed – of course only to the right animal. The first player to distribute all his food to the animals first wins the game.
1 game board (double sided) with zoo building
16 wooden animal food pieces
1 wooden figure “Timmy”
1 motif die
2 instructions (English, German)
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]]>The post Too-Too Catch appeared first on Oikos Online Store.
]]>*click the gear in the bottom right of the video for English subtitles
2–4 Players | 10-15 Min. | Ages: 4+ |
Hey, dear locomotive, where are you going, what do you carry? Connect colourful wagons to each other in a row, grab the longest train and take it to your garage. More wagons – more funny way to victory: too-too, adventure trip begins!
The board game, which itself can be categorised as funny involving educational game, has lots of playful and educational elements – attentiveness, ability to distinguish colours, perception of relationships between identical objects. Simple and memorable rules make it easy to play and evaluate as super gift for both, the child and the adult.
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